Chapter 10
Installing WHDLoad
On the hardfile we moved, C: already had the program.
WHDLoad is why the A1200 stops needing floppies: every game installs onto the hard disk and starts from an icon. The guide unpacks it from a host directory and runs its installer into C:. The A1200 volume that came from WinUAE already had C:WHDLoad, so that installer had nothing left to do.
- Automated
1
Download WHDLoad and save it into Programs.
The Windows directory is gone. pack_directory_hdf.sh turns that folder into a slave hardfile, which is what the core mounts. The system partition stays a separate hardfile.
- Eliminated
2
Reload WinUAE and start.
Eliminated. Boot the core with the system hardfile as primary master and the WHDLoad hardfile as primary slave.
- Eliminated
3–5
Shell, extract WHDLoad_usr.lha from Programs:, endcli.
Eliminated on this disk. The program was already in C:. On a fresh Workbench these three lines are still the shell, aimed at the slave volume.
- Eliminated
6–12
Open the WHDLoad drawer, run Install, and accept C: as the destination.
Eliminated for the same reason. A fresh install still clicks through this. The pipe does not.
- Once
13
Reset.
Reset in the OSD.
- Automated
Kickstarts
The guide stops at the installer.
install_kickstarts.sh copies ROM files you already have into Devs:Kickstarts under the names WHDLoad looks up, and the matching .RTB from skick when you want it. It does not download a ROM. These files are not the image the OSD boots.
Step numbers follow Chapter 10 in the Green Amiga Alien guide. The words are ours.